ajout architecture

This commit is contained in:
2022-03-01 14:42:14 +01:00
parent c76a754a4a
commit 29f04d9575
3 changed files with 165 additions and 0 deletions

120
projets/BLACKJACK.md Normal file
View File

@@ -0,0 +1,120 @@
```python
import os
import random
deck = [2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]*4
def deal(deck):
hand = []
for i in range(2):
random.shuffle(deck)
card = deck.pop()
if card == 11:card = "J"
if card == 12:card = "Q"
if card == 13:card = "K"
if card == 14:card = "A"
hand.append(card)
return hand
def play_again():
again = input("Do you want to play again? (Y/N) : ").lower()
if again == "y":
dealer_hand = []
player_hand = []
deck = [2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]*4
game()
else:
print("Bye!")
exit()
def total(hand):
total = 0
for card in hand:
if card == "J" or card == "Q" or card == "K":
total+= 10
elif card == "A":
if total >= 11: total+= 1
else: total+= 11
else: total += card
return total
def hit(hand):
card = deck.pop()
if card == 11:card = "J"
if card == 12:card = "Q"
if card == 13:card = "K"
if card == 14:card = "A"
hand.append(card)
return hand
def clear():
if os.name == 'nt':
os.system('CLS')
if os.name == 'posix':
os.system('clear')
def print_results(dealer_hand, player_hand):
clear()
print ("The dealer has a " + str(dealer_hand) + " for a total of " + str(total(dealer_hand)))
print ("You have a " + str(player_hand) + " for a total of " + str(total(player_hand)))
def blackjack(dealer_hand, player_hand):
if total(player_hand) == 21:
print_results(dealer_hand, player_hand)
print ("Congratulations! You got a Blackjack!\n")
play_again()
elif total(dealer_hand) == 21:
print_results(dealer_hand, player_hand)
print ("Sorry, you lose. The dealer got a blackjack.\n")
play_again()
def score(dealer_hand, player_hand):
if total(player_hand) == 21:
print_results(dealer_hand, player_hand)
print ("Congratulations! You got a Blackjack!\n")
elif total(dealer_hand) == 21:
print_results(dealer_hand, player_hand)
print ("Sorry, you lose. The dealer got a blackjack.\n")
elif total(player_hand) > 21:
print_results(dealer_hand, player_hand)
print ("Sorry. You busted. You lose.\n")
elif total(dealer_hand) > 21:
print_results(dealer_hand, player_hand)
print ("Dealer busts. You win!\n")
elif total(player_hand) < total(dealer_hand):
print_results(dealer_hand, player_hand)
#print ("Sorry. Your score isn't higher than the dealer. You lose.\n")
elif total(player_hand) > total(dealer_hand):
print_results(dealer_hand, player_hand)
print ("Congratulations. Your score is higher than the dealer. You win\n")
def game():
choice = 0
clear()
print ("WELCOME TO BLACKJACK!\n")
dealer_hand = deal(deck)
player_hand = deal(deck)
while choice != "q":
print ("The dealer is showing a " + str(dealer_hand[0]))
print ("You have a " + str(player_hand) + " for a total of " + str(total(player_hand)))
blackjack(dealer_hand, player_hand)
choice = input("Do you want to [H]it, [S]tand, or [Q]uit: ").lower()
clear()
if choice == "h":
hit(player_hand)
while total(dealer_hand) < 17:
hit(dealer_hand)
score(dealer_hand, player_hand)
play_again()
elif choice == "s":
while total(dealer_hand) < 17:
hit(dealer_hand)
score(dealer_hand, player_hand)
play_again()
elif choice == "q":
print ("Bye!")
exit()
if __name__ == "__main__":
game()
```

45
projets/MASTERMIND.md Normal file
View File

@@ -0,0 +1,45 @@
## Mastermind
```python
#-*-coding: utf8 -*-
import random
code = [] # code établi par l'ordinateur
pCode = [] # code rentré par l'utilisateur
pCode_s = "" #texte rentré par le joueur
cInCode = 0 # couleur présente dans le code
cInPlace = 0 # bonne couleur à la bonne place
essais = 12 #nombre d'essais disponibles
essai = 1 #essai actuel
while len(code) <4:
code.append(random.choice(['J','B','R','V','O','N']))
gameOver = False
while gameOver == False:
print("essai", essai, "sur 12")
pCode_s = str(input("Entrez une combinaison de couleurs(un espace entre chaque) \n"))
pCode = pCode_s.split(' ')
i = 0
while i < len(code):
if pCode[i] == code[i]:
cInPlace +=1
i+=1
i = 0
while i < len(pCode):
cInCode += code.count(pCode[i])
i+=1
essai +=1
print(cInPlace, " pions de bonne couleur à la bonne place")
print(cInCode, " pions de bonne couleur")
if cInPlace == 4 or essai == essais:
gameOver = True
print("Vous avez gagné !")
print("code :", ('').join(code))
cInCode = 0
cInPlace = 0
quit()
```