ajout architecture
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architecture/historique/JVHS09_Micro.pdf
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architecture/historique/JVHS09_Micro.pdf
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projets/BLACKJACK.md
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projets/BLACKJACK.md
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```python
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import os
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import random
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deck = [2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]*4
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def deal(deck):
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hand = []
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for i in range(2):
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random.shuffle(deck)
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card = deck.pop()
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if card == 11:card = "J"
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if card == 12:card = "Q"
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if card == 13:card = "K"
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if card == 14:card = "A"
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hand.append(card)
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return hand
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def play_again():
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again = input("Do you want to play again? (Y/N) : ").lower()
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if again == "y":
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dealer_hand = []
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player_hand = []
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deck = [2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]*4
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game()
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else:
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print("Bye!")
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exit()
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def total(hand):
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total = 0
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for card in hand:
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if card == "J" or card == "Q" or card == "K":
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total+= 10
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elif card == "A":
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if total >= 11: total+= 1
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else: total+= 11
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else: total += card
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return total
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def hit(hand):
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card = deck.pop()
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if card == 11:card = "J"
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if card == 12:card = "Q"
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if card == 13:card = "K"
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if card == 14:card = "A"
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hand.append(card)
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return hand
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def clear():
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if os.name == 'nt':
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os.system('CLS')
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if os.name == 'posix':
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os.system('clear')
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def print_results(dealer_hand, player_hand):
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clear()
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print ("The dealer has a " + str(dealer_hand) + " for a total of " + str(total(dealer_hand)))
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print ("You have a " + str(player_hand) + " for a total of " + str(total(player_hand)))
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def blackjack(dealer_hand, player_hand):
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if total(player_hand) == 21:
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print_results(dealer_hand, player_hand)
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print ("Congratulations! You got a Blackjack!\n")
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play_again()
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elif total(dealer_hand) == 21:
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print_results(dealer_hand, player_hand)
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print ("Sorry, you lose. The dealer got a blackjack.\n")
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play_again()
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def score(dealer_hand, player_hand):
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if total(player_hand) == 21:
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print_results(dealer_hand, player_hand)
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print ("Congratulations! You got a Blackjack!\n")
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elif total(dealer_hand) == 21:
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print_results(dealer_hand, player_hand)
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print ("Sorry, you lose. The dealer got a blackjack.\n")
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elif total(player_hand) > 21:
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print_results(dealer_hand, player_hand)
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print ("Sorry. You busted. You lose.\n")
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elif total(dealer_hand) > 21:
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print_results(dealer_hand, player_hand)
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print ("Dealer busts. You win!\n")
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elif total(player_hand) < total(dealer_hand):
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print_results(dealer_hand, player_hand)
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#print ("Sorry. Your score isn't higher than the dealer. You lose.\n")
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elif total(player_hand) > total(dealer_hand):
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print_results(dealer_hand, player_hand)
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print ("Congratulations. Your score is higher than the dealer. You win\n")
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def game():
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choice = 0
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clear()
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print ("WELCOME TO BLACKJACK!\n")
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dealer_hand = deal(deck)
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player_hand = deal(deck)
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while choice != "q":
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print ("The dealer is showing a " + str(dealer_hand[0]))
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print ("You have a " + str(player_hand) + " for a total of " + str(total(player_hand)))
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blackjack(dealer_hand, player_hand)
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choice = input("Do you want to [H]it, [S]tand, or [Q]uit: ").lower()
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clear()
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if choice == "h":
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hit(player_hand)
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while total(dealer_hand) < 17:
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hit(dealer_hand)
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score(dealer_hand, player_hand)
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play_again()
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elif choice == "s":
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while total(dealer_hand) < 17:
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hit(dealer_hand)
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score(dealer_hand, player_hand)
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play_again()
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elif choice == "q":
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print ("Bye!")
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exit()
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if __name__ == "__main__":
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game()
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```
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45
projets/MASTERMIND.md
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projets/MASTERMIND.md
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## Mastermind
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```python
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#-*-coding: utf8 -*-
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import random
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code = [] # code établi par l'ordinateur
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pCode = [] # code rentré par l'utilisateur
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pCode_s = "" #texte rentré par le joueur
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cInCode = 0 # couleur présente dans le code
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cInPlace = 0 # bonne couleur à la bonne place
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essais = 12 #nombre d'essais disponibles
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essai = 1 #essai actuel
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while len(code) <4:
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code.append(random.choice(['J','B','R','V','O','N']))
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gameOver = False
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while gameOver == False:
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print("essai", essai, "sur 12")
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pCode_s = str(input("Entrez une combinaison de couleurs(un espace entre chaque) \n"))
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pCode = pCode_s.split(' ')
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i = 0
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while i < len(code):
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if pCode[i] == code[i]:
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cInPlace +=1
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i+=1
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i = 0
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while i < len(pCode):
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cInCode += code.count(pCode[i])
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i+=1
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essai +=1
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print(cInPlace, " pions de bonne couleur à la bonne place")
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print(cInCode, " pions de bonne couleur")
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if cInPlace == 4 or essai == essais:
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gameOver = True
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print("Vous avez gagné !")
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print("code :", ('').join(code))
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cInCode = 0
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cInPlace = 0
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quit()
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```
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